Jul 03, 2008, 01:39 PM // 13:39
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#61
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Isolating GW:EN's PvE only skills for use just in GW:EN is a bad idea, IMO. There's already a good amount of confusion as to the PvE vs. PvP skill separation, and to take that a step further and say that now there are additional skills that you cannot use would just be silly, IMO.
There are many other suggestions out there to temper the power of Ursan that are more palatable than this one.
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Jul 03, 2008, 01:45 PM // 13:45
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#62
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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Quote:
Originally Posted by Jetdoc
Isolating GW:EN's PvE only skills for use just in GW:EN is a bad idea, IMO. There's already a good amount of confusion as to the PvE vs. PvP skill separation, and to take that a step further and say that now there are additional skills that you cannot use would just be silly, IMO.
There are many other suggestions out there to temper the power of Ursan that are more palatable than this one.
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IF thats they way, then Sunspear skills should only be used in NF, and Kursik and Luxon skills only used in Factions etc etc,
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Jul 03, 2008, 02:16 PM // 14:16
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#63
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Forge Runner
Join Date: Jul 2006
Profession: N/Mo
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Quote:
Originally Posted by Stockholm
IF thats they way, then Sunspear skills should only be used in NF, and Kursik and Luxon skills only used in Factions etc etc,
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Bull's eye. I had never really seen it this way actually, but you raise a very interesting point.
Although I don't like the idea myself, it's the only logical step if they nerf Ursan by allowing it only in EOTN areas. So if you limit Ursan to Norn areas, might as well limit Luxon and Kurzick skills in their RESPECTIVE territories.
See how it doesn't make sense?
People are barely there anymore, except for the vanquishers, people who are still questing there or doing missions - I'm not counting HFFFers at Lutgardis/Boreas and that PvP mission which I forgot the name of.
IMO, leave Ursan the way it is. Ursan groups STILL manage to fail WITH cons (horrible!) and therefore isn't as effective as SF... I guess it balanced the economy - ectos were relatively stable, armbraces were more affordable yet remained seemingly expensive, but it gives the opportunity of people who don't have the time, don't wanna waste their time OR have no skills (most people's argument, I had to consider somehow... >_>) to get the items they wanted.
To the people who whine that your weapons and titles are worth nothing anymore... question why you got them at first. For personal satisfaction or e-peen boosting? My guess is the second.
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Jul 03, 2008, 02:25 PM // 14:25
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#64
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Pre-Searing Cadet
Join Date: Jul 2008
Profession: R/
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/signed
Although I don't think this will work, these are my arguments:
1. Of course ANET knows about the overpowered UB, they made the skill themselves and know everything about the consequences. It's all done so EOTN will be sold much better.
2. The people using UB don't understand, that when it keeps on going like this, the gold items will slowly colour colourless. So when everyone goes UBway, the UBway-ers will be having no income aswell.
Combining these two facts means: ANET will keep having profit by selling EOTN. But when the profit ends, there will be no use anymore for having an overpowered UB. So the game gets rebalanced again. And if the UB farmers get no profit, they will stop.
So it's all about profit. Be patient and time will do its work. Although these topics will make people realize the fact that UB is nerfed, which will fasten the process of balance.
BTW: I'm Dutch so my English isn't perfect, as you maybe have noticed.
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Jul 03, 2008, 02:31 PM // 14:31
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#65
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Desert Nomad
Join Date: Jul 2006
Profession: D/
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Quote:
Originally Posted by Sin City Gamer
Additionally, if a player either does not have access to UB, or refuses to use it for whatever reason, pick-up groups in these aforementioned Elite Areas will simply pass a would be teammate by.
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Right, and if I tried to get into a group with you as a derv/sin/rit (not para if you know ANYTHING about pve) you would probably kick me at first sight. Even if you wouldn't, most groups would.
Ursans Blessing nullifies the holy trinity and "elite groups" that only look for a specific class for elite areas. If you don't want to use ursan that's your choice, don't ruin it for us.
Quote:
Originally Posted by Kusandaa
To the people who whine that your weapons and titles are worth nothing anymore... question why you got them at first. For personal satisfaction or e-peen boosting? My guess is the second.
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I absolutely agree. The titles I have earned thus far were for personal satisfaction and it saddens me that people do not feel the same.
Last edited by shoyon456; Jul 03, 2008 at 02:33 PM // 14:33..
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Jul 03, 2008, 02:35 PM // 14:35
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#66
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Grotto Attendant
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LOL. Whats gonna be the next after ursan? Somehow ppl cant be satisfied at all.
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Jul 03, 2008, 02:43 PM // 14:43
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#67
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Krytan Explorer
Join Date: Aug 2007
Location: Alexandria, Scotland
Guild: The Charter Vanguard [CV]
Profession: W/
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Quote:
Originally Posted by Kusandaa
To the people who whine that your weapons and titles are worth nothing anymore... question why you got them at first. For personal satisfaction or e-peen boosting? My guess is the second.
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This is the saddest part of all, Guild Wars is just an online game and yet people feel the need to get the best things possible in the shortest time possible to boost their e-peen.
Anything I get is for personal satisfaction, as you put it. ie, later on tonight, I plan on getting some elite armor (i have materials and money for it) from Marhan Grotto, and why am I getting the armor? because I thought it looked cool. Not cause I want to go around saying "I JUST BOUGHT ARMOR FOR 75k, I AM RICH WHAHAHA" but because I thought it looked nice.
In the end this is just a game and you shouldn't take it so ****ing seriously (not aimed at anyone inparticuler on here btw, just a general thought)
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Jul 03, 2008, 02:48 PM // 14:48
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#68
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: R/
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How about:
[Ursan Blessing] All damage skills are now attacks, and deal physical damage.
This means that Ursan is still powerful but can be countered easier (blind/block)
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Jul 03, 2008, 02:52 PM // 14:52
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#69
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Krytan Explorer
Join Date: Aug 2007
Location: Alexandria, Scotland
Guild: The Charter Vanguard [CV]
Profession: W/
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Quote:
Originally Posted by mazza558
How about:
[Ursan Blessing] All damage skills are now attacks, and deal physical damage.
This means that Ursan is still powerful but can be countered easier (blind/block)
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hmm, well I'm don't exactly care if Ursan gets nerfed but that is a good idea imo, but ONLY if all attacks aren't armor ignoring like Ursan Strike.
in a way, Ursan Strike is the main thing that makes Ursan overpowered, perhaps also remove the knockdown in the Ursan Rage skill.
but I don't mind eitherway if it gets nerfed or not, but what I just said imo is a reasonable nerf.
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Jul 03, 2008, 02:57 PM // 14:57
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#70
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Canada
Guild: Guildless QQ
Profession: W/
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Ursan are for those who wants to fill up their HoM with titles quickly before GW2 is out. It's for those who dosent care about challenge, tactics, that blah blah "that makes guild wars UNIQUE" and dosent have a lot of time to spend on computers. If you want "challenge" go PvP, you'll never find challenge in pve because mobs are not humans. If you QQ about ursan because no pugs want to accept you, PUG/PVE with your guild godammit!
Like Chris Crocker would say: LEAVE URSAN ALONE!!!!!
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Jul 03, 2008, 03:01 PM // 15:01
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#71
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Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
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Can this be changed to the "QQ Inn" instead of Riverside?
Look, they've yet to nerf Chaos Storm they aren't gonna Nerf Ursan.
Don't like Ursan, don't use it, who cares. I hates it, I don't use it and no one cares.
/not signed
LOL@ Poster above "fill ur HoM QUICK before GW2 arrives", yes, hurries mid 2010 is almost here!!!!
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Jul 03, 2008, 03:04 PM // 15:04
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#72
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Jungle Guide
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Quote:
Originally Posted by MirkoTeran
/signed as it needs to be nerfed. Hard.
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Why?
Team use only.
PvE only.
Without Con sets, it's not THAT effective.
Really people, find something better to do with your time.
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Jul 03, 2008, 03:05 PM // 15:05
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#73
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I phail
Join Date: Mar 2007
Location: Phailville
Profession: D/
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I think we have enough open letters now, calling it an open letter to be like the first Open letter is just an attempt to mask the massive QQ post. Seriously just stop, I think anet knows most of guru want ursan nerfed.
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Jul 03, 2008, 03:06 PM // 15:06
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#74
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Canada
Guild: Guildless QQ
Profession: W/
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Quote:
Originally Posted by Orange Milk
Can this be changed to the "QQ Inn" instead of Riverside?
Look, they've yet to nerf Chaos Storm they aren't gonna Nerf Ursan.
Don't like Ursan, don't use it, who cares. I hates it, I don't use it and no one cares.
/not signed
LOL@ Poster above "fill ur HoM QUICK before GW2 arrives", yes, hurries mid 2010 is almost here!!!!
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What i meant is it will take less time to complete the title, so you can max much more.
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Jul 03, 2008, 03:09 PM // 15:09
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#75
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Lion's Arch Merchant
Join Date: Sep 2005
Profession: Me/P
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Can the first page of Riverside on Guru ever exist without the word Ursan in any of the threads?
When it comes to this game, from all these time, I find that most people would like to have fun. Then there are some other people who care about skills and what not. And we have those people who wish to keep high-end areas exclusive to themselves.
Many people always demanded changes to Ursan; at the same time, they claim that they are the voice of the people who wish to have a game about skills and balance. Is that really the case? How many suggestions to change Ursan have any of you seen that really lived up to that kind of standards? On the other hand, look at this thread, and look at other Ursan threads, how many of these suggestions are about disable Ursan for Hard Mode, decrease the drop rate when Ursan is used, or even not allowing titles to be earned if Ursan is used? What can these suggestions really accomplish? High-end areas continue to be exclusive to some people of the population?
My point is, we shouldn't only judge people by only what they say, instead we should make our judgments based on what they say and what they are intending behind these words. While seemingly morally correct with those balance ideas at one point, some of these people wish to keep things exclusive to themselves; I don't think I need to point out what intentions are behind these rants.
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Jul 03, 2008, 03:16 PM // 15:16
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#76
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Forge Runner
Join Date: Jul 2006
Profession: N/Mo
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Quote:
Originally Posted by mazza558
How about:
[Ursan Blessing] All damage skills are now attacks, and deal physical damage.
This means that Ursan is still powerful but can be countered easier (blind/block)
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The thing about Ursan is that any class can make use of it effectively. Now, it would just mean restricting its access to melee classes or classes with high armor; dervs, sins, warriors, paragons. IF, IF it would be still effective.
What I fail to understand is why people want it nerfed so bad. About the economy, it's only to keep e-peens length. About the no-skill thing, it's still about e-peen 'cause they see everyone who uses Ursan as no-skill-ers, thus makes them feel "better" than the others... although there IS a valid point of GW having a skill-based system underneath it all (level 20 cap, armor and weapons system).
My suggestion, to keep it effective but not overpowered... choose one of the following:
- Lower the damage dealt by the attacks: but don't tie it to a primary weapon attribute, this way non-melee classes can still be effective.
- Lower the health bonus, or remove it.
- Remove the armor bonus: the problem I see with this would be that they'd only take warriors and paragons.. and considering the PUG mentality, only warriors would be allowed as Ursans. So you go back to the good ol' class discrimination (which still exists - check UW Ursan groups, warriors only for most).
- Make the damage not armor-ignoring: Simple nerf yet makes it effective anyways. (EDIT: After re-reading the post I quoted, I think that's what was meant, and I agree to now that I've re-read x];;; )
- As I've seen previously, one-target KD. Ursan has this incredible ability of KDing a lot of targets at the same time.
This way, I'd say everyone would be happy. The people who want it to be less effective are pleased, the people who still want to use it are pleased as well, the QQing will FINALLY stop... for a short time, 'cause I know people would still find something to QQ at after.
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Jul 03, 2008, 03:29 PM // 15:29
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#77
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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What's with this 'OPEN LETTER' trend?
Ursan Blessing is being ALREADY addressed by Devs. People keep saying the same again and again, and all it comes to the same.
Some people like the using it, and some do not like others using it.
That's all. Now stop complaining about this and wait until they finish with it.
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Jul 03, 2008, 03:32 PM // 15:32
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#78
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Krytan Explorer
Join Date: Aug 2007
Location: Alexandria, Scotland
Guild: The Charter Vanguard [CV]
Profession: W/
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Quote:
Originally Posted by MithranArkanere
What's with this 'OPEN LETTER' trend?
Ursan Blessing is being ALREADY addressed by Devs. People keep saying the same again and again, and all it comes to the same.
Some people like the using it, and some do not like others using it.
That's all. Now stop complaining about this and wait until they finish with it.
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thats because people think they need to do things NAO, without considering that they probably have meetings about stuff like this, along with the implementing, not to mention working on GW2, and other stuff such as bug fixes and other stuff.
It's not like they can do things with a click of their fingers
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Jul 03, 2008, 03:43 PM // 15:43
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#79
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I phail
Join Date: Mar 2007
Location: Phailville
Profession: D/
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Quote:
Originally Posted by MithranArkanere
What's with this 'OPEN LETTER' trend?
Ursan Blessing is being ALREADY addressed by Devs. People keep saying the same again and again, and all it comes to the same.
Some people like the using it, and some do not like others using it.
That's all. Now stop complaining about this and wait until they finish with it.
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Well all the nubs saw that the first one was actually recognized by anet so they think they can get there way with other things if they put the words open letter in the thread title.
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Jul 03, 2008, 03:57 PM // 15:57
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#80
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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To quote Pink Floyd:
Please, teachers (substitute with A-net) leave us kid's alone. We don't need no false control.
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